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Opengl reference manual 4th edition


Opengl reference manual 4th edition

Additional OpenGL Commands OpenGL Utility Library OpenGL Extension to the X Window System 3. Summary of Commands and Routines. Notation OpenGL Commands GLU Routines GLX Routines 4. Defined Constants and Associated Commands 5. OpenGL Reference Pages glAccum glAlphaFunc glBegin glBitmap glBlendFunc glCallList glCallLists glClear glClearAccum.
Officially sanctioned by the OpenGL Architecture Review Board (ARB The OpenGL Reference Manual, Fourth Edition, is the comprehensive and definitive documentation of all core OpenGL functions. This fourth edition has been completely revised and updated for OpenGL Versions 1.3 and 1.4.
The OpenGL ARB is composed of leaders in the computer graphics industry: 3Dlabs, Apple, ATI, Dell, Evans Sutherland, Hewlett-Packard, IBM, Intel, Matrox, NVIDIA, SGI, and Sun Microsystems. Extras. Author's Site Click for the Author's Web Site related to this title).
A comprehensive reference section documents each set of related OpenGL commands. Each reference page contains: A description of the command's parameters. The command's effect on rendering and how OpenGL's state is modified. Examples References to related functions Errors generated by each function This book also.
PDF OpenGL Reference Manual: The Official Reference Document to OpenGL. Version 1.4 (4th Edition). Like. CamellaMason.
GLX Reference Pages glXChooseVisual glXCopyContext glXCreateContext glXCreateGLXP ixmap glXDestroyContext glXDestroyGLXP ixmap glXGetConfig glXGetCurrentContext glXGetCurrentDrawable glXIntro glXIsDirect glXMakeCurrent glXQueryExtension glXQueryVersion glXSwapBuffers glXUseXFont glXWaitGL glXWaitX Prev Table of Contents Next OpenGL Reference Manual (Addison-Wesley Publishing Company) Preface.
OpenGL Reference Manual Prev Next Front Matter List of Figures. Table of Contents Preface What You Should Know Before Reading This Manual. Acknowledgments 1. Introduction to OpenGL OpenGL Fundamentals Basic OpenGL Operation 2. Overview of Commands and Routines OpenGL Processing Pipeline.
It features coverage of cube-mapped textures, multisampling, depth textures and shadowing, multitexturing, and register combiners. In addition, this book documents all OpenGL Utility Library functions (GLU 1.3) and the OpenGL extension to the X Window System (GLX 1.3).
Description Book ISBN -10: 3-X ISBN -13: 3-6 The Official Reference Document to OpenGL, Version 1.4. OpenGL is a powerful software interface used to produce high-quality computer-generated images and interactive graphics applications by rendering 2D and 3D geometric objects, bitmaps, and color images.
OpenGL Reference Manual, 4th Edition - ISBN 3-X, circa 1995; online. Documentation on how to implement OpenGL.
OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition) OpenGL Architecture Review Board et al., Dave Shreiner.


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